Screwdriver
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Can F360 easily animate linkages?
I'm pretty sure it can but how realistic is it for a relative newbie to create linkages with over centre toggle mechanisms, rotation stops etc? Does F360 have gravity?
Had a devil of a job in Sketchup drawing up one of those gravity powered grab buckets. Thinking of porting it over to F360 because if it doesn't work first time, will be hilariously difficult to edit all of the constrained items.
Here's literally where I got it from (I copied this design.
Fabulous isn't it? I know a certain five year old will be delighted to play with one of those on his hilariously accurate scale model toy crane.
Has anyone here made a fully articulating linkage and happy to share a model? I'm not talking door open and shut here but similar to say, a door with a pneumatic closer that slides, pivots and articulates as you manipulate the model.
I'm pretty sure it can but how realistic is it for a relative newbie to create linkages with over centre toggle mechanisms, rotation stops etc? Does F360 have gravity?
Had a devil of a job in Sketchup drawing up one of those gravity powered grab buckets. Thinking of porting it over to F360 because if it doesn't work first time, will be hilariously difficult to edit all of the constrained items.
Here's literally where I got it from (I copied this design.
Fabulous isn't it? I know a certain five year old will be delighted to play with one of those on his hilariously accurate scale model toy crane.
Has anyone here made a fully articulating linkage and happy to share a model? I'm not talking door open and shut here but similar to say, a door with a pneumatic closer that slides, pivots and articulates as you manipulate the model.